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Obstacle detection in a greenhouse environment using the Kinect sensor
Year:
2015
Authors :
Alchanatis, Victor
;
.
Volume :
113
Co-Authors:
Nissimov, S., Engineering Faculty, Bar-Ilan University, Israel
Goldberger, J., Engineering Faculty, Bar-Ilan University, Israel
Alchanatis, V., The Volcani Center, Israel
Facilitators :
From page:
104
To page:
115
(
Total pages:
12
)
Abstract:
In this study, we present an approach to obstacle detection in a greenhouse environment using the Kinect 3D sensor, which provides synchronized color and depth information. First, the depth data are processed by applying slope computation. This creates an obstacle map which labels the pixels that exceed a predefined slope as suspected obstacles, and others as surface. Then, the system uses both color and texture features to classify the suspected obstacle pixels. The obstacle detection decision is made using information on the pixel slope, its intensity and surrounding neighbor pixels. The obstacle detection of the proposed sensor and algorithm is demonstrated on data recorded by the Kinect in a greenhouse. We show that the system produces satisfactory results (all obstacles were detected with only few false positive detections) and is fast enough to run on a limited computer. © 2015 Elsevier B.V.
Note:
Related Files :
color
computer simulation
greenhouses
Kinect sensor
Obstacle detectors
sensor
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More details
DOI :
10.1016/j.compag.2015.02.001
Article number:
Affiliations:
Database:
Scopus
Publication Type:
article
;
.
Language:
English
Editors' remarks:
ID:
18411
Last updated date:
02/03/2022 17:27
Creation date:
16/04/2018 23:21
Scientific Publication
Obstacle detection in a greenhouse environment using the Kinect sensor
113
Nissimov, S., Engineering Faculty, Bar-Ilan University, Israel
Goldberger, J., Engineering Faculty, Bar-Ilan University, Israel
Alchanatis, V., The Volcani Center, Israel
Obstacle detection in a greenhouse environment using the Kinect sensor
In this study, we present an approach to obstacle detection in a greenhouse environment using the Kinect 3D sensor, which provides synchronized color and depth information. First, the depth data are processed by applying slope computation. This creates an obstacle map which labels the pixels that exceed a predefined slope as suspected obstacles, and others as surface. Then, the system uses both color and texture features to classify the suspected obstacle pixels. The obstacle detection decision is made using information on the pixel slope, its intensity and surrounding neighbor pixels. The obstacle detection of the proposed sensor and algorithm is demonstrated on data recorded by the Kinect in a greenhouse. We show that the system produces satisfactory results (all obstacles were detected with only few false positive detections) and is fast enough to run on a limited computer. © 2015 Elsevier B.V.
Scientific Publication
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